Objects with the same lifetime t [typically one of two or three possible lifetimes] are allocated from a large arena [at the end of a list of persistent arenas for that lifetime]. … [p. 7] Allocation is simple and, like quick-fit, most … [p. 8] Replacing quick fit with the arena-based algorithm … [statements] … it also improved the overall execution time of … [Instead of dedicating arenas to a particular lifetime, could release them to a list of free arenas].
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