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Quote: for the 1981 Traveler game, Lenat culled the heuristics generated by EURISKO every 12 hours or so; neither could have won alone

topics > all references > references i-l > QuoteRef: lenaDB10_1982 , p. 242



Topic:
heuristic-based systems
Topic:
evolutionary systems
Topic:
man-machine symbiosis

Quotation Skeleton

EURISKO was given the rules of the game, … managing a heuristically-guided evolution process. … The author culled through the runs of the … , weeding out heuristics he deemed invalid or … be about 60/40% Lenat/EURISKO, though the significant point …   Google-1   Google-2

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Related Topics up

Topic: heuristic-based systems (35 items)
Topic: evolutionary systems (38 items)
Topic: man-machine symbiosis (46 items)

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