Several interrelated rules were followed in the design … First, brevity: there should be no actions in … Thus 'help' is not a 'click-to-type' system because … appear is wasted; and so on. Second, no … the screen. … As a corollary, when not typing genuinely new … it should be possible to work efficiently and … and make mundane decisions. For example, it should … over the entire text string. Finally, defaults: the … the most useful thing. Complex actions should be …
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