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QuoteRef: teitW3_1985

topics > all references > ThesaHelp: references t-z



ThesaHelp:
references t-z
Topic:
demonstrating systems
Topic:
tiled vs. overlapping windows
Topic:
using icons to represent windows
Topic:
spatial metaphor in user interfaces
Topic:
preventing accidental errors
Topic:
keystroke shortcuts as a UserInterface
Topic:
undoing actions in a UserInterface
Topic:
dragging with a mouse
Topic:
selecting text with a mouse
Topic:
descriptive naming
Topic:
value as an abstraction
Topic:
memory management by garbage collection
Topic:
primitive data types of a language
Topic:
strings
Topic:
immutable files and data
Topic:
implementation of Thesa data objects
Topic:
non-primitive values
Topic:
Thesa's user interface
Topic:
multiple activities in a user interface
Group:
goals for a programming system
Topic:
software maintenance by patching
Topic:
interactive response time
Topic:
Thesa compiler and loader

Reference

Teitelman, W. , "A tour through Cedar ", IEEE Transactions on Software Engineering , SE-11 , 3 , pp. 285-302 , March 1985 . Google

Quotations
abstract ;;Quote: describes Cedar by following a videotape of a live demonstration
287 ;;Quote: overlapping windows for access to old windows; but requires time to manage and windows can easily disappear
287+;;Quote: Cedar uses icons instead of overlapping windows for access to old windows
287 ;;Quote: a Cedar whiteboard is a 2-d viewer for spatial organization of data, viewers, and text
289 ;;Quote: a guarded button, e.g., Destroy, must be double clicked; marked with a cross-out
289 ;;Quote: undoing, guarded buttons, and edit recovery provide confidence for rapid system interaction
291 ;;Quote: shift selection identifies an underlined source, release shift inserts it; rapid text moves
291+;;Quote: use copy-paste for descriptive names to avoid unnecessary typing
292 ;;Quote: Cedar ropes are immutable, garbage collected, strings; same as a value
298 ;;Quote: Cedar users often have several foreground tasks, e.g., multiple edits, debugging, and reading mail
301 ;;Quote: Cedar goal of under five seconds for minor program changes; makes programming think-bound
301+;;Quote: several 'knees' is user's perception of response delay; e.g., 3 to 5 seconds

Related Topics up

ThesaHelp: references t-z (309 items)
Topic: demonstrating systems (6 items)
Topic: tiled vs. overlapping windows (21 items)
Topic: using icons to represent windows (15 items)
Topic: spatial metaphor in user interfaces (33 items)
Topic: preventing accidental errors (36 items)
Topic: keystroke shortcuts as a UserInterface (22 items)
Topic: undoing actions in a UserInterface (23 items)
Topic: dragging with a mouse (17 items)
Topic: selecting text with a mouse (14 items)
Topic: descriptive naming (29 items)
Topic: value as an abstraction (25 items)
Topic: memory management by garbage collection (113 items)
Topic: primitive data types of a language (31 items)
Topic: strings (13 items)
Topic: immutable files and data (57 items)
Topic: implementation of Thesa data objects (27 items)
Topic: non-primitive values (11 items)
Topic: Thesa's user interface (8 items)
Topic: multiple activities in a user interface (17 items)
Group: goals for a programming system   (21 topics, 971 quotes)
Topic: software maintenance by patching (26 items)
Topic: interactive response time (32 items)
Topic: Thesa compiler and loader (23 items)

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